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Gaming Indie News

Latest headlines and updates for indie game developers.

Subnautica and PUBG franchises drive Krafton Q2 revenue up 94.9% to $889.1m

Krafton experienced record second-quarter growth, with revenue rising 94.9% to ?1.29 trillion ($889.1 million), while operating profit also rose 67% to ?410.9 billion ($283.1 million). Read more

Published: Sep 04, 2026 | Read More
EA acquisition set to close on August 4 following approval from required regulatory bodies

The $55 billion acquisition of Electronic Arts is set to close on August 4 following approval from all required regulatory bodies. Read more

Published: Sep 04, 2026 | Read More
UK Games Fund announces largest cohort of indie studios to receive grants of up to �100,000

The UK Games Fund has announced its largest group of funded companies since its launch in 2015. Read more

Published: Sep 04, 2026 | Read More
Double Fine Productions cuts 23 roles as it becomes independent from Xbox

Double Fine Productions has reduced its workforce by 25% following its full separation from Xbox earlier this week. Read more

Published: Sep 04, 2026 | Read More
Roblox Q2 revenue rises 36% to $1.5bn

Roblox has announced its second-quarter financial results, highlighting substantial year-over-year revenue growth, despite a minor shortfall in net bookings. Read more

Published: Sep 04, 2026 | Read More
New data suggests layoffs will affect 14,259 people by the end of 2026, up 78% from first forecast of the year

New data from the ASGC Games Industry Layoffs Tracker predicts job losses will reach 14,259 by the end of 2026, representing a 78% increase over an initial forecast for the year. Read more

Published: Sep 04, 2026 | Read More
Analyst data: Assassin's Creed Odyssey experiences surge in daily active users following Christopher Nolan film

Following the release of Christopher Nolan's Odyssey film on July 17, daily active users of Assassin's Creed Odyssey increased significantly across all platforms. Read more

Published: Sep 04, 2026 | Read More
"Across the industry, we don't think enough about how we match the scope to what we're making" � Mike Bithell on why the world needs an im-slim

2025 was a very bad year for Mike Bithell. In August, he announced that the majority of full-time staff were being let go from Bithell Games, with 11 jobs being made redundant. Read more

Published: Sep 04, 2026 | Read More
AppMagic: Pok�mon Go generates $48.5m during 10th anniversary celebrations

Pokémon Go generated over $48.5 million in in-app purchase revenue during its 10th anniversary week, according to AppMagic data. Read more

Published: Sep 04, 2026 | Read More
Gamesight: Creators are best predictor for a game's success, not viewership

The number of active creators and streamers after launch is the clearest predictor of success for player-versus-player first-person shooter games, rather than the total hours watched, according to new data. Read more

Published: Sep 04, 2026 | Read More

Announce Your Launch (coming soon)

Gameseek allows indie devs to make a "Grand Announcement".

Public Announcement Feature

Bring a massive wave of traffic to your site.

When you announce your site publicly on Gameseek:

  • Your game is featured at the very top of the homepage.
  • A notification is sent to our active user base.
  • You get a "Featured Today" badge for your own site.
  • It creates a dedicated thread for user feedback and reviews.